MARTIN PAZOS
Audio
Post-production
Engineered for Retention
Dialogue Editing and Cinematic Sound Design crafted for creators, podcasters, audiobook authors, and production teams.
SELECTED WORK
Youtube Creator
Gaming
Youtube Creator — Prince EA
Project How to Speak Better Than 99% of People (Complete Course)
Role Sound Design, Music Curation, Dialogue Editing
Client Prince EA
Year 2026
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Game Developer — Mysteria Studio
Project Asterfel
Role Sound Designer, Music Composition (Trailers & Game)
Client Mysteria Studio
Year 2026Q
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Gaming
Gaming
Game Developer — Fantasy Flight Games
Project Twilight Imperium
Role Dialogue Editing, Creative Voice Design
Client Fantasy Flight Games
Year 2026
Game Developer — Oreville Studios**
Project Minecraft
Role Sound Designer
Client Oreville Studios
Year 2025
SERVICES

High-Retention Audio Editing
Audio architectures designed around audience psychology and attention metrics.
Hook Control Strategic SFX density, music phrases, and dialogue levels tailored to YouTube's most critical retention drop-offs.
Dynamics Control & Volume Hierarchy Pushing volume limits set by YouTube or target platforms through dynamic control. Every sound element is placed in its exact spot within the hierarchy—voice, music, and SFX.
Music Curation Strategic track selection aligned with exact narrative emotion, featuring precise rotation timing to reactivate attention, seamless placement, and purposeful use of silence.
SFX Strategy Micro-sound design techniques applied to highlight key moments and guide listener focus.

Podcast & Audiobook (ACX) Post-Production
Polished and broadcast-ready dialogue for podcasts and audiobooks.
Dialogue Restoration & Cleanup Complete removal of background noise, room reverb, clicks, and unwanted mouth sounds.
Leveling & Tonal Balance Smooth multi-track balancing for a natural listening experience.
Platform & ACX Compliance Guaranteed technical delivery matching strict Spotify, Apple Podcasts, and Audible/ACX loudness standards.
Fast & Reliable Turnaround Streamlined workflow built to hit ongoing content schedules.
ABOUT

Hi, I'm Martín.I've been involved in the audio industry for over a decade — trained formally in Sound Engineering in Spain, with additional specialization through Berklee Online. Somewhere along the way, mixing music and cleaning up dialogue turned into a deeper interest in why some audio keeps people watching and other audio makes them click away.That's what I focus on now: sound that engages.
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Tell me about your project. Let’s build the sound for it.






